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Region · Duskmoor

Duskmoor

The official Version 1.3 notes introduce Duskmoor as a new location, including Starfall Bay Resort and the open waters of Tearlake.

Source status: Confirmed official place facts + Reported current-client POIs and image-space placements
Updated September 26, 2026 · Confidence: High for cited official names; Reported for current-client POI names and every map-layer placement
Real in-game Duskmoor map detail centered on the reviewed point for Duskmoor
Duskmoor · reviewed map detailReviewed map pointPlayer capture reference · provenance recorded internallyOpen in interactive map ›
Location record

Duskmoor at a glance

Area
Duskmoor
Type
Region
Evidence
Confirmed
Map state
Reviewed image-space point
Open Duskmoor in Map Workspace ›
Real game scenes

Places within Duskmoor

These screenshots depict the named child locations below. They provide visual context for Duskmoor without presenting any one child scene as an exact image of the whole area.

Starfall Bay Resort real game scene from Community Duskmoor walkthrough · coastal area · 04:00
ReportedReal game sceneStarfall Bay Resort

The walkthrough description names Starfall Bay Resort and the selected chapter shows a Duskmoor coastal built environment. The frame is contextual and is not treated as a verified resort entrance or map point.

Open Starfall Bay Resort ›
Tearlake real game scene from Community Duskmoor walkthrough · lakefront · 16:00
ReportedReal game sceneTearlake

The walkthrough description names Tearlake and the selected chapter shows a Duskmoor lakefront. The frame is contextual and is not treated as a verified shoreline anchor, access point or map point.

Open Tearlake ›
Twin Blooms real game scene from Community test-server Duskmoor anomaly guide · Twin Blooms chapter · 00:20
ReportedReal game sceneTwin Blooms

The creator guide chapter explicitly names Twin Blooms; the selected test-server frame shows real Duskmoor gameplay during that chapter. It supports visual recognition only and does not establish a map coordinate, route, unlock state, reward or current-client permanence.

Open Twin Blooms ›
Lantern Parade real game scene from Community test-server Duskmoor anomaly guide · Lantern Parade chapter · 04:10
ReportedReal game sceneLantern Parade

The creator guide chapter explicitly names Lantern Parade; the selected test-server frame shows real Duskmoor gameplay during that chapter. It supports visual recognition only and does not establish a map coordinate, route, unlock state, reward or current-client permanence.

Open Lantern Parade ›
Storybook Skirmish real game scene from Community test-server Duskmoor anomaly guide · Storybook Skirmish chapter · 07:46
ReportedReal game sceneStorybook Skirmish

The creator guide chapter explicitly names Storybook Skirmish; the selected test-server frame shows real Duskmoor gameplay during that chapter. It supports visual recognition only and does not establish a map coordinate, route, unlock state, reward or current-client permanence.

Open Storybook Skirmish ›
Finale: Da Capo real game scene from Community test-server Duskmoor anomaly guide · Finale: Da Capo chapter · 09:40
ReportedReal game sceneFinale: Da Capo

The creator guide chapter explicitly names Finale: Da Capo; the selected test-server frame shows real Duskmoor gameplay during that chapter. It supports visual recognition only and does not establish a map coordinate, route, unlock state, reward or current-client permanence.

Open Finale: Da Capo ›
Fawn Alone real game scene from Community test-server Duskmoor anomaly guide · Fawn Alone chapter · 12:04
ReportedReal game sceneFawn Alone

The creator guide chapter explicitly names Fawn Alone; the selected test-server frame shows real Duskmoor gameplay during that chapter. It supports visual recognition only and does not establish a map coordinate, route, unlock state, reward or current-client permanence.

Open Fawn Alone ›
Sunken Door real game scene from Community test-server Duskmoor anomaly guide · Sunken Door chapter · 16:42
ReportedReal game sceneSunken Door

The creator guide chapter explicitly names Sunken Door; the selected test-server frame shows real Duskmoor gameplay during that chapter. It supports visual recognition only and does not establish a map coordinate, route, unlock state, reward or current-client permanence.

Open Sunken Door ›
ReroRero Phone Booth · Duskmoor 1 real game scene from Community current-client guide · Duskmoor ReroRero Phone Booth #1 · 00:08
ReportedReal game sceneReroRero Phone Booth · Duskmoor 1

The creator guide chapter identifies the first Duskmoor teleport booth in the reviewed sequence; the selected current-client gameplay frame shows the matching real game location. It supports visual recognition only and does not establish an official coordinate, route, unlock state, reward or unchanged future position.

Open ReroRero Phone Booth · Duskmoor 1 ›
ReroRero Phone Booth · Duskmoor 2 real game scene from Community current-client guide · Duskmoor ReroRero Phone Booth #2 · 00:20
ReportedReal game sceneReroRero Phone Booth · Duskmoor 2

The creator guide chapter identifies the second Duskmoor teleport booth in the reviewed sequence; the selected current-client gameplay frame shows the matching real game location. It supports visual recognition only and does not establish an official coordinate, route, unlock state, reward or unchanged future position.

Open ReroRero Phone Booth · Duskmoor 2 ›
ReroRero Phone Booth · Duskmoor 3 real game scene from Community current-client guide · Duskmoor ReroRero Phone Booth #3 · 00:32
ReportedReal game sceneReroRero Phone Booth · Duskmoor 3

The creator guide chapter identifies the third Duskmoor teleport booth in the reviewed sequence; the selected current-client gameplay frame shows the matching real game location. It supports visual recognition only and does not establish an official coordinate, route, unlock state, reward or unchanged future position.

Open ReroRero Phone Booth · Duskmoor 3 ›
Wertheimer Tower · Duskmoor real game scene from Community current-client guide · Duskmoor Wertheimer Tower #1 · 00:44
ReportedReal game sceneWertheimer Tower · Duskmoor

The creator guide chapter identifies the Duskmoor Wertheimer Tower exterior; the selected current-client gameplay frame shows the matching real game location. It supports visual recognition only and does not establish an official coordinate, route, unlock state, reward or unchanged future position.

Open Wertheimer Tower · Duskmoor ›
Evidence boundary

What this record establishes

The official notes confirm the region. The public point is the visible Duskmoor map-label anchor on one dated Version 1.3 capture; it does not define a boundary, route or official coordinate.

Reviewed placement

The point can be used for orientation

The visible point is registered to the reviewed regional image. It is an image-space reference rather than an official world coordinate.

Player use

Use the map point as a bounded starting reference

Useful for

Use the mapped region label to orient the Duskmoor road network.

Check on arrival

The label position is reviewed; subregions, entrances and travel routes require separate evidence.

Sources and related pages

Trace the record

Confirmed · Version 1.3 official notes ›Reported · Dated Version 1.3 player map capture · provenance recorded internally ›Open related Atlas page ›Open evidence workflow ›